Wasteland Guide

Before you Begin

You should know that you cannot use non-wasteland allies for any wasteland mission. Furthermore, chakra costs are 10x's normal in Outskirts and 100x's normal in Wasteland. As such, you're pretty much going to need to use Wasteland specific jutus to use any jutsu at all. Wasteland also tends to have very high difficulty and normal strength bonuses do not apply to the Wasteland. To have any chance of success at all, you will want very high range and levels. In addition, if you don't drink a Wasteland Rebreather the day you run missions, Wasteland missions have an enormous stamina cost (except for the rare few who have Survived the Impossible). Even after the rebreather, expect a stamina penalty for running wasteland missions.

Primary Outskirts

Get Haus

Obtaining Haus is the first step to starting your wasteland adventure. To obtain Haus, you must complete Revenge. To unlock this mission, you must be a Special Jonin or higher. However, to beat this mission, you must be able to obtain 4 Gen successes at 15 difficulty with no party and very few jutsu and you must also be Bingo'd. Don't start this mission until you know you can do both of these things.

There are two ways to pass the Gen 15d challenge. The first is to go for 4 successes and ignore the range. This is only possible if you have the +1 Gen Success NWW Item (or the Letter of Marque) and the Plug Suit monster drop from having defeated Evangelions. For most people, this isn't an option. The more common route is less certain: you need to get gen 15 range and hope to get 4 successes. You need at least 13 Gen range as a base (so Jonin or Sp. Jonin Genjutsu + 1 Range item is enough), and you can cover the rest with Welcome to Good Burger. If you can get 15 Gen range without jutsu, that's even better, and you can use something like your Sword jutsu.

Once you've completed the Gen challenge, Haus checks to make sure that you are Bingo'd Once this is done, you obtain Haus and unlock Outskirts (sometimes called "Outer Wasteland").

Running Outskirts

Virtually every Outskirts mission has a drop of some kind. These drops are either ash covered items that can be appraised at the Shop, or they are various trinkets that can eventually be distilled. Most of these items will be useful later, but some are only useful for selling. The following items are safe to sell:

Hang onto everything else for now, you'll want to use them for creating items.

Getting Started

Although it seems like the only Wasteland Ally you have is Haus, there are currently three other characters you can take with you, these being Terri, Mr Sandman, and SNAKEMAN. Terri won't be of much use unless you are S2+ and have her as Terri Lvl 2, in which case her +2 Tai Range/Successes will help. Mr Sandman's effect will help soften the blow of any failed missions, which are quite likely to happen untill you get a better team. SNAKEMAN provides Levels at the cost of Ryo, but this effect is A) negligible, since most Outskirts mission only give around 10 Ryo, and B) negated by Haus's effect. A team of Haus + SNAKEMAN + either Terri Lvl 2 or Mr Sandman is best to get started.

Also important is learning Haus's Jutsu Inner Monologue. Even with the 10x Chakra costs in the Outskirts, it's only 30 Chakra for some likely much needed Range. Learning Diagnosis can wait until you can form a proper Wasteland team, or if you want a low chakra alternative to Epic Dog Urination Technique.

You have your team. You have your Jutsu. If you can get Reaper Blood-Bankai as well, it'll be a big help.

Unlock Distilling

Unlocking distilling should be your first major goal. This involves passing 20 Outskirts missions after you get Haus, which will be easiest if you can gather up a team. Haus will then hit you with another Genjutsu challenge, which should be treated similar to the previous one, but you may have access to some Wasteland allies by now to help. After this, Haus will ask you to brew 10 potions of various kinds. Any will do (you can brew 10 Potion Bases or 10 Super Potions or any combination of anything, it doesn't matter). Once this has been done, you will now have access to potions on the main screen, and and distill various items. This will become much more useful later on.

Obtain the Four Sounds

By this point, you may have run across one or more of the Four Sounds while trying to unlock Distilling. If you have, great, if not, now is a good time to get them. Since Wasteland doesn't allow you to select specific stats, just keep running Outskirts missions until you get the allies you need. You'll end up getting drops that you'll need later in addition to the allies you'll want as well. Specifically, you're looking for these four:

Once you've obtained three of these four, you can make the team Three of Four, which may help increase your chances for success in Wasteland. However, you'll need all four to progress. It's a good idea to learn their Jutsus, especially Flutie's, Sticky's, and Tubby's, as they provide a better Range bonus than Inner Monologue, and for less Chakra, although they only apply to a single attribute.

Obtain Bones

Once you have all of the Four Sounds (the allies previously mentioned), your next goal is to get Bones. To get Bones, you must get all four of the Four Sounds to Lvl. 2 on the same day. The Four Sounds level up by completing the special mission Rock Around the Clock. However, they only remain Lvl. 2 for the remainder of the day; tomorrow they go back to being Lvl. 1 again. Once you have all of the Four Sounds at Lvl. 2, you can begin Battle of the Bands. To complete Battle of the Bands, make sure that you have Emosuke Lvl. 2 (or Emosuke Lvl. 3). Completing this mission will get you Bones, and unlock more missions in Outskirts.

Advanced Outskirts

Once you've obtained Bones, more missions open up in Outskirts. This is good, since you need a lot more crap to progress from here!

Obtain Good Boy

Perhaps the strongest Wasteland ally thus far is Good Boy, who gives a startling +3 successes as a base ability. He can be found on Wander the Sands (Taijutsu 17d13s), but I recommend not looking for this mission in specific. He'll turn up eventually, and you need to complete a lot of Outskirts missions and get lots of items to progress anyway.

Obtain a Cloak

Perhaps the most urgent of the Wasteland items that you'll want is a Cloak. Cloaks generally reduce the stamina penalty from doing Wasteland missions, and so getting a cloak early means you'll be able to run more Wasteland missions for cheaper. The following patterns are known to make items that count as cloaks and are listed from 'best' to 'worst'.

Obtain Glasses

The following items qualify as Glasses that you will need to progress to Inner Wasteland, listed from 'best' to 'worst':

Obtain a Gun

The following items qualify as a Gun necessary for progressing to Inner Wasteland. These are listed from 'best' to 'worst':

Obtain a Scythe

The following items qualify as a Scythe for progressing to Inner Wasteland. They are listed from 'best' to 'worst':

Obtain the Cote

Once you have obtained Good Boy and have completed 100 Outskirts missions, you unlock the special mission Field Trip. This is why you've been collecting and creating the various items from Outskirts. To pass Field Trip, you will need a Cloak, a Pistol, a Scythe, and Shades. Once you've presented these items, you will need to be 'alone'. This requires that you have no stamina, no teammates and not hanging out with anyone. Once you pass this point, you obtain The Cote and now have access to Wasteland missions!

Wasteland

Obtain Basic Wasteland Allies

Most of Wasteland contains missions of the same title and description. However, there are three missions which are obvious ally missions, and they are 30+ difficulty to attain. For all of these, I'd recommend using the jutsu taught by the Lvl. 2 version of the relevant member of the Four Sounds in addition to Good Boy. This should get you enough successes to not need to hit the required range. Alternately, your Reaper Sword call, Good Boy, and the Letter of Marque can provide a less expensive 6 successes, if you have them. The allies can be found on the following missions:

Obtain Chunks

During your various Wasteland missions, you'll probably come across a Disembodied Head from a Gen 20/8 mission. This unlocks the special mission for Chunks. To get Chunks you must track down the rest of his body parts while still on the special mission Chunks. His body parts can be found on the following missions:

Once you have all six parts, you can complete Chunks.

Obtain the Paper

Once you've obtained Jaws, Venus and Chunks, you unlock the special mission The Paper. To complete this mission, you will need 10 Note Pages. Once you've given up these pages, you will construct a Ninja out of the pages and obtain The Paper.

Obtain Threads

The next step of Wasteland is to get Threads, which is done through the infamous process of kicking junk. There are four Junk special missions that you must do, in a specific order. To unlock them, you must have the required ally (or allies) in your party for the mission to unlock. (Bones, Paper & Mr. Sandman works for the first three Junk special missions). Thus to proceed you should put the following allies in your party in the following order:

  1. The Paper
  2. Bones Lvl. 2
  3. Mr. Sandman
  4. Good Boy and Palmface (at the same time)

*Note* You can switch allies in your team if you have problems with the special mission, just make sure you start the special mission first then swap teammates!
After you have kicked these four junks, you can now complete Junk Showdown, which will get you Threads. You're almost done with the first part of Inner Wasteland!

Obtain Not Wasteland Disease

Once you have Threads, you can proceed to what is generally referred to as 'Inner Inner Wasteland', or the more advanced Wasteland missions. Having Threads will unlock the special mission Second Opinion. The main requirement for this mission is a Silver Scythe or better (such as a Wasteland Scythe). Once you have completed this mission, you can now do Inner Inner Wasteland missions, and you're just about in the home stretch.

Inner Inner Wasteland

Obtain Boots

Once you have access to Inner Inner Wasteland, you gain access to fur, which will be used to make the next items you need to progress. Generally, boots provide you with some amount of chakra back whenever you complete a mission, making them a wonderful item. As of right now, all boots that you make loop. The following items count as boots:

Obtain Cowl

Perhaps the most important item after you complete Wasteland will be your cowl. Your cowl powers up your Storm's power later on for the Eye of the Storm bloodline. The better the cowl, the more powerful your storm. However, any cowl will do for now in order to progress. The following items count as cowls.

Optional: Unlock Mr. Sandman Lvl. 2 / Terri Lvl. 3 (Season 3+ only)

Once you get to Inner Inner Wasteland, you can level up Mr. Sandman and Terri Lvl. 3. This is completely optional, however, you should do it at some time. Mr. Sandman Lvl. 2 has an incredible jutsu for bingo'ing, and it would be really hard to turn down. Terri Lvl. 3 will make it significantly easier to get monster drops in the future if you're not a Kage. They can be leveled up on the following missions:

These allies, however, are completely optional. There is no need to to get these before you proceed into the Eye of the Storm.

The Truth / Eye of the Storm

You're almost done now. The final special mission is Eye of the Storm. To pass this, you will need the following:

  • A Pair of Boots
  • A Cowl
  • The jutsus Rock On: Spinal Tap and Rock On: Baby Got Back
  • You need to be hanging out with all members of your 3 person Wasteland team
  • You need the ability to pass a Nin 25d/25s challenge using only Wasteland abilities

The only real challenging parts are hanging out with a full Wasteland team, and the Nin 25d/25s challenge. I suggest attempting to fulfull both these at the same time. Put Sticky, Palmface and Venus in your party the night before you plan on doing this and activate Floating On Air. The next day, do Rock Around the Clock to upgrade Sticky to Sticky Lvl. 2 (you'll still be hanging out with him). Then activate Cobra Kai and prep your best Nin Wasteland jutsu (Rock On: Webslinger or Rock On: Spider Man come recommended). If you can't do all of these, just do the best you can. As long as you have 25 Nin Range and at least 25 Levels, you'll have a chance, however slim. You can retry this mission several times in one day if you fail, but if you think that's possible (and without strength it's impossible to be sure), just remember that each use of Rock On: Spinal Tap takes an Emo Rock CD, so it'd be prudent to have a stock. It'll be worth it! Once you've completed this mission, you're done with Wasteland!

The Rewards

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